Daily Race Discussion

6 March 2025 at 15:18
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First post
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Join the conversation about Gran Turismo 7 Daily Races! 

23 replies

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What Makes a Perfect Daily Race in GT7?

I analyzed the data from Daily A, B, and C over the first 9 weeks of 2025, and some clear trends emerged:

✅ Gr.3 & Gr.4 cars are the clear player favorites
✅ Famous tracks like Suzuka & Spa consistently deliver!
✅ The best races come from balanced car (Gr. classes) & track combinations
❌ Old prototypes & overly complex tracks cause frustration

What do you think is The winning formula?

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One thing I've noticed is that there is a disconnect between what the top 1% want vs what the general masses want. I often see daily C top 100 is more competitive than daily B top 100 despite daily B having 20-30k more entries. 

My favourite combinations are usually the longer 40-50 minute races with two tyre compounds and I'd like to see one with two stops too. 

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I'd like to see longer Race B's. Short races just breed chaos where the honest drivers are at the mercy of the glory hunters. 

Off topic but I think SR should be harder to gain, and should determine lobbies instead of DR score. At least until you achieve A+ That way in theory you should get cleaner races. 

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DG_Luc Nodaro
One thing I've noticed is that there is a disconnect between what the top 1% want vs what the general masses want. I often see daily C top 100 is more competitive than daily B top 100 despite daily B having 20-30k more entries.  My favourite co...

I was also suprised seeing much higher numbers for Race B. A+ drivers are the vocal minority for sure.

It would be interesting to know the numbers for the "long" races we've had, the ones I can remember...

Gr 2 Deep Forrest
Gr 3 Nurburgring Enduro
Gr 3 Spa
Gr 3 Fuji
Gr 2 Spa

The Deep Forrest and Nurb ones were probably the best dailies we ever had imo.

I would say those numbers are more a consequence than a fact.

Considering my example: I really wished GT7 was more like older GTs than like GTS. I was expecting dailies were you could race with an old tunned street car against Gr3s, that I could race with my R34 against the GTR 18 Gr3. Like we used to do in olders GTs. And I think that was PD intent considering the first dailies.

But then we got the PP system exploiters and PD reverted to only Gr1/Gr2/Gr3/Gr4 races. And this is where the "consequence" part comes.

Why PP doesnt fix those systems and use this idea? Its not because people don't want this (what those numbers may make you take as a fact). But because they see the Daily A numbers, and what happens when they put sttreet cars on Daily B and C, and think its not worth the time it would take. And a great part of why those Dailies have bad numbers is because no one wants to play them, not because they want Gr3s/Gr4s, but because the system is broken right now. No one will play a Daily with just 7 people in the lobby, that is not competitive because it mixes E to A+ players, and that doesn't allow them to use the street cars they want to use. Thats the consequence. 

I won't deny that a great number of players prefer Gr1/2/3/4 cars on track circuits. But there is a also great number of players that are forced to play on those Dailies making those numbers higher than it would been if PD worked to fix the Dailies with bad numbers, but they won't as consequence of those numbers.

@Digit I would also expand your analsys by DR groups. Certain dailies are cleary aimed to a certain group of players, the "Casuals", the "Hardcores", the "Meme fans", and so on.

And the demographic of each group is certainly vastly different (I would guess "casuals" have 10x more players than "hardcores").

So if a Daily aimed to hardcores has overall score of, lets say, 20%, its a failure correct? But what if 100% of the "hardcores" voted positively, and that 20% was due to 100% of the "casuals" voting negative, which is expected considering that Daily intent, it is really a failure, or a success?

Great point, there’s definitely a lot of missing context. Without data on who’s voting (casuals vs hardcores) and why they’re racing, we can’t fully judge if a race was a failure or just aimed at a niche group. Okay, some races were terrible.

We’re also missing key data like time spent in the qualifying, DNFs, and player engagement patterns, which would show how players interacted with each event, not just whether they liked it.

But this is the data we have, but I'll post a longer post about all of this later.

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M. Barton
I was also suprised seeing much higher numbers for Race B. A+ drivers are the vocal minority for sure.It would be interesting to know the numbers for the "long" races we've had, the ones I can remember...Gr 2 Deep ForrestGr 3 Nurburgring EnduroGr 3...

I don't remember the exact numbers and not sure if they are still stored in DG-Edge history, but I always keep an eye on participation numbers and I do remember B still having higher numbers during those weeks. It's very rare to see C beat B for total player count. 

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DG_Luc Nodaro 98.11

I definitely agree that Daily C can be popular when the combo is right, especially with tracks and car classes that the community enjoys.

That said, I always keep an eye on participation trends on the web, and my general observation has been that Daily B consistently pulls higher numbers overall. There are occasional weeks where a particularly strong Daily C combo can close the gap or even outperform, but those cases are more the exception than the rule.

Week 43/2024

Daily B: Gr.1 - Watkins Glen / Total players: 47.412
Daily C: Gr.3 - Nürburgring 24h / Total players: 41.233

Week 49/2024

Daily B: Gr.3 - Red Bull Ring / Total players: 69.292
Daily C: Gr.3 - Circuit de Spa-Francorchamps / Total players: 56.452

WK 22 2025 - New Gran Turismo 7 Daily Races

New dailies are in, and it looks like we already have a couple of dominant cars for this week’s races. So, I guess most people will gravitate toward the strongest options and stick with them throughout the week. But hey, let’s see how it all unfolds.

Daily A: Tokyo Expressway Central Clockwise - Suzuki Carry KC '12
Daily B: Willow Springs International Raceway Big Willow - GR.4 (Alfa 4C)
Daily C: Suzuka Circuit - Gr.3 (BMW M6)

WK 23 2025 - New Gran Turismo 7 Daily Races

The new daily races are in, and as usual, we’ve got a couple of dominant cars. That said, I think this week’s races will see a mix of different cars on track, mainly because of the slipstream effect. I’d love to see more strategic variety in these races, but it is what it is.

Daily A: Trial Mountain Circuit
Daily B: Tokyo Expressway South Counterclockwise
Daily C: Grand Valley Reverse

Latest Daily C has wrong Fuel and Tyre wear

 

Correct - 3x fuel, 6x tyres 

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DestructionDerby
Latest Daily C has wrong Fuel and Tyre wear   Correct - 3x fuel, 6x tyres ...

Fixed 👍 thank you

Hello,

I bought the masterclass. It will be a lot of practice to improve my times...haha. It is explained very clearly.
I have a question. Do you also put videos of the daily races on this site to practice from there?

Thanks a lot for grabbing the course. If you have any questions, we’ve got a dedicated Masterclass forum, I'll drop the link right here for you.

Now, I don’t usually upload videos of the daily races. Those are always available on YouTube anyway. As for weekly guides and videos, that’s something I stopped doing a while back.

What the course does focus on is teaching you how to prepare yourself, how to analyze each lap or event, and ultimately, how to improve as a driver. It breaks down the key concepts of racing and helps you understand what actually makes you faster. It’s meant to be a learning tool that equips you with everything you need to grow and evolve as a driver.

Also, we’ve recently added telemetry data files, you’ll find those on my profile (or any connected profile). Just click the link, and it’ll take you to Delta where you can see all my recent laps. You can study the lines I took, compare them with your own, and figure out where you can shave off those extra tenths.

It’s a really useful feature if you’re serious about finding time and improving your performance.

So while I’m not posting weekly guides anymore, the core idea of the course is to help you build a strong foundation and improve consistently over time.

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Roger Voorpijl
Hello, I bought the masterclass. It will be a lot of practice to improve my times...haha. It is explained very clearly. I have a question. Do you also put videos of the daily races on this site to practice from there?...

Hey so I have a question...

I'm shaking off the rust and in a short 40 min endurance series.

This upcoming race is Laguna Seca, so I figured I stop here because this sight is the best tool to see what I'm up against.

Sounds simple...except...I'm in the DBR.

When the gap is this great...even coaches don't want to deal with this thing.

How do I know what my pace should be.  Strat, tire, fuel etc...im the only one in this series in this car...so basically no references

 

Why aren't there any Gr.1 or Gr.2 Daily Races, ever?

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Usually when we get these kinds of events, the popularity tends to be pretty low. Not a lot of people join those lobbies because the cars are generally harder to drive. Still, I think there should be more variety in the daily races, they really need to include more Group 2 events.

Another big issue is how tough these races are to manage because of the slipstream. With the way Gran Turismo is set up, it’s almost impossible to properly race in Group 1 or Group 2. Following someone closely becomes really tricky, and that ruins the experience. That’s why the slipstream is currently set to a custom configuration.

If they could make it a bit easier to follow without completely removing dirty air, just tone it down enough so we can still stay close, I think a lot more people would jump in. There’s a really fine balance they need to find to make it enjoyable. And of course, they should also start using tracks we almost never see.

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M.Matika
Usually when we get these kinds of events, the popularity tends to be pretty low. Not a lot of people join those lobbies because the cars are generally harder to drive. Still, I think there should be more variety in the daily races, they really need ...

Do you think Gr. 1 and Gr. 2 cars are harder to drive? I find them easier to drive because of the high down force. I just wish there were more Gr. 1 and Gr. 2 Daily Races. These cars are way more fun to me. I've been following every DR in the last four months and there's been only one Gr. 1 race and the Nordschleife wouldn't have been my choice.

 

While it might be fun to drive a GT4 car in real life, the Gr. 4 cars in Gran Turismo feel so lame. But still there's a Gr. 4 race every other week.

Also, longer races would be fun, with more focus on strategy in terms of pitstops, tire choice and fuel efficiency. 

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Florian Kolle
  Do you think Gr. 1 and Gr. 2 cars are harder to drive? I find them easier to drive because of the high down force. I just wish there were more Gr. 1 and Gr. 2 Daily Races. These cars are way more fun to me. I've been following every DR in t...

I don't mean to put words into someone elses statement... When I think of the "Difficulty" of driving faster cars, the interaction with other drivers is what I think of.  With faster cars, the consequences of brake, turn-in, acceleration points becomes more prevalent if they're wrong.  So collisions with others occur more often, from my observations.  In a TT or FP driving faster cars is easier, but when combined with others of arguably a wider variation of abilities it becomes "more difficult."  Racecraft is easier to develop when I have more time in the decision making process.  Driving skills, apart from what I call racecraft, are more easy to develop when I have more time in the decision making process.  To put it exageratingly different, if a group of E drivers get into a GR1 car on a technical track, chaos is inevitable.  

I don't know that what you're saying is related to what I said, but this is what I think of with "Faster cars are more difficult" assertion.

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Really man, I'm so tired of this game that I feel like blowing up my video game console. There are only toxic players here, and the game doesn't punish them. In fact, it helps those who are dirty and harms those who really play. Look, I'm tired and I want to sell this PlayStation and stop, or go to Xbox or PC, because PlayStation is over, this damn GT7 is over, why don't we stop for 1, 2, 3 days to show our dissatisfaction with this game? I think everything in this game is horrible; it benefits the pros and not those who want to progress.

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I think GT7 needs a multiplayer overhaul. We have this ridiculous custom slip stream, which means even if you're faster than the guys behind, you can't really get away from them. Combined with a penalty system that doesn't penalise dirty driving, it's a recipe for disaster. PD want close rscing but refuse to protect clean drivers or reward good racecraft. It's all very contradictory and it's confusing me as to what direction this game wants to go in. Once PD lost FIA support, it became a free for all. Also, why are we waiting 3 months for an exhibition season to start? Are we all just meant to sit on our hands until the 0.1% finish the world tour? 

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Yep, I am done with the game too.

I play GT since GT4 on PS2. Was always fun.

But honestly, the open lobbies ar just crap. What is it with all these "Chill and cruise" lobbies? This is a Racing Simulator, not a "look, my car is nicer than yours" comparison....

And the daily races? I just wrote one or two comments about the last daily races. Just the same tracks in a loop.

I drive with controller and automatic gear ever since. I know I am fast enough to win races in D and also in C. Regulary I climb in B for a while. What is enough for me. But as one noted above. The amount of boneheads destroying every race is just not acceptable, and yes GT is doing nothing against dirty driving.....

I am done. I cancelled my abo for the online racing content. Once in a while I switch on the game to look at the time trials and the dealerships.

Racing some races, but after an hour latest, I am closing the game turning to other stuff I can do in my free time.

After all these years I just lost the fun of it.....